Dnd moon druid - Circle of the Moon Druids can transform into higher-CR beast shapes.

 
<strong>Druid</strong> Friendly Armor. . Dnd moon druid

A Circle of the Shepherd druid might find themselves trying to support allies through their abilities, while a Circle of the Moon druid might prioritize transforming into the most ideal creature to tear their enemies to shreds as fast as possible. A druid can use it to cast Cure Wounds, Lesser Restoration, or Mass Cure Wounds. You are a protector of the wilderness, a keeper of the magical secrets of your creed, and a conjurer of nature’s allies. Better AC is always great. This cantrip's damage, like Frostbite, isn't ideal. [deleted] • 5 mo. It's your job as a DM to make their character fun to play, not pressuring them to change their character. From the start, D&D 5e Moon druid. For single enemies, use the Crocodile. The Variant Class Features UA allows a Druid to use their Wildshape to use Find Familiar as an action instead of the usual 1 hour casting time. Hi, I'm playing a 3rd lvl moon druid and I'm struggling on finding something to fill my bonus action besides self-heal - I'm not 100% convinced healing wild shape is that great. In T2 a full classed barbarian with PAM and GWM using reckless attack to hurl 3-4 (2 class, 1 bonus action, 1 reaction when an enemy approaches) +5/-10 attacks a round with. and Saves. Druids often use such plants as part of a spellcasting focus, incorporating lengths of oak or yew or sprigs of mistletoe. Being a tank is more than being a bad of hit points or being hard to hit. Up until level 10 the Spore Druid is probably a better HP-tank than the Moon Druid though. However, for Moon druids at level 6, no such disclaimer exists. The Circle of Stars draws upon eternal pathways of the stars to grant them the power to cast powerful spells, create charts of the stars, and even take on aspects of the constellations themselves. You regain expended uses when you finish a short or long rest. You're Awesome and thanks for watching. That assumes the wizard gets to cast Hold Person before the druid transforms. This cantrip's damage, like Frostbite, isn't ideal. You'll be using the Cleric spells to cast Bless on yourself and allies to improve their saving throws and attacks. Looking at the shifter race and how that could work with a moon druid. 2nd-level Circle of the Moon feature, which replaces the Circle Form feature. The circle of the moon subclass of Druid has the distinction, where they're able to shape shift into higher CR creatures than normal druids, starting off at. At level 6 this HP hits 272 with four uses of Plesiosaurus. It grants a bonus to attack rolls, damage rolls, and the saving throw DCs of your druid and ranger spells. Casting this spell sends a beam of light in a 5ft radius. The D&D 5e Circle of the Moon druid highlights one aspect of the druid class' identity overall. From reading the rules (which are at the end of this post), every time for non-moon druids at 2 and 4, it calls out non-flying. That assumes the wizard gets to cast Hold Person before the druid transforms. There's some Dex Saves to be aware of with prone, and some neat feat interactions to consider. Bell of Lost Souls Staff Writer and DM, J. You really have to be comfortable as a caster to get the most out of a moon druid. Not a moon druid but I loved playing my Life Cleric (1 level) Stars Druid (the rest). Kobolds, Goblins, Variant Humans, Ghostwise Halflings, & Yuan-ti are still the best. Generally, the best advice from an optimization point of view is to take just dip one and focus the other. Level 5 to 9 can be a bit of a struggle for some if you are still relying solely on wild shape for combat success and thinking it will continue to be as strong as it was from levels 2-4 using the same tactics. Can also grovel, cower, and beg in beast form. The problem is that the majority of Wildshapes suck at concentration checks. lvl 1: Absorb Elements, Faerie Fire, Goodberry. Its hit point maximum equals its normal maximum or four times your ranger level, whichever is higher. It's a great multiclass. Druids that follow this Circle will tend to subscribe to the Old Faith and may. Most HP for a CR 1 Beast. RELATED: Dungeons & Dragons: All Official Druid Subclasses, Ranked From Worst To Best. Lizardfolk offer druids a great way to get more AC, more hit points, and even some WIS for their spellcasting. Owlbear is amazing. So something like 2 Moon druid/Monk X, or Monk 2-3/Moon druid x. The Sage. Circle of the Moon Druid subclass — how to play in DnD 5E. Sadly, it won't help justify all other Druid traits, but you could've lived in the woods for a while after escaping, perhaps. Which a beasts natural weapons do not count as (though some beast do appear to use dex for their attack). As a few others have mentioned, maintaining concentration is very important for druids and Moon druids especially. Nature isn’t limited to the usual and safe. in my opinion, for close combat situations or times you need stealth, go with either the lion or the tiger. Actually the beast from beastmaster rely on level, not class level. Our shape-shifting nature lover falls off around the 5th level and most characters will catch up, so if you can bite your tongue and wait it out, you can show off your level 7 Bard’s incredible abilities. 7 Thorn Whip. Wild Shape has a few cardinal rules you need to follow: Your Druid level determines the CR rating of the beast you can transform into. Ibbenese • 2 yr. Between Air, Water, Earth, and Fire, Fire is the best for offense as you can just walk through things to burn them. Druids of the Circle of the Moon are the classic shapeshifting 5E Druids. What is probably best for you is just 2 levels in Moon Druid, and the rest in barbarian. The Circle of the Moon Druid is a powerhouse – it combines the full spellcasting abilities of the Druid with the power & utility of the numerous beasts published in DM resources. Had the crossbow expert feat and mainly ranged spells as well as eventually the magic initiate feat for identify and finda familiar. Re: Unleash Your Inner Beast: A Moon Druid Guide (5e) Originally Posted by OverLordOcelot. Between their available archetypes, they’re able to serve mixes roles as scouts, strikers, blaster, support casters, and controllers. dnd-5e; feats; optimization; Share. Cloak of the Bat may also come in handy as a rp magic item in a darker style campaign or edgy druid. A 5e Guide to Barbarian Druid Multiclassing Barbarians are rage monsters able to deflect blows and crush skulls through sheer muscle and fervor. Whether calling on the elemental forces of nature or emulating the creatures of the animal world, druids are an embodiment of nature's resilience, cunning, and fury. One area where the barbarian comes ahead is raw damage output. Below that, we discuss a few overarching changes you’ll notice across these classes. Concentration checks are extremely important for moon druids, so war caster, resilient (con), and lucky are all very high priority for a moon druid to take. Wild Shape is the unique druidic ability “to magically assume the shape of a beast that you have seen before. The problem is that the majority of Wildshapes suck at concentration checks. However, Circle of the Moon druids can transform into a beast with a CR equal to or lower than one third of their druid level, making it one of DnD's best druid circles. Druids were primal spellcasters of considerable power and versatility, who gained their power through being at one with nature or through a connection to a powerful deity or nature spirit. Our shape-shifting nature lover falls off around the 5th level and most characters will catch up, so if you can bite your tongue and wait it out, you can show off your level 7 Bard’s incredible abilities. Last edited by theredwind: Feb 10, 2021 #11 Feb 10, 2021. Without it they become the weakest subclass of an already not-so-strong class, as their power comes mostly from the Wild Shape feature. Their order gathers under the full moon to share news and trade warnings. Specifically for you, Warcaster, Magic Initiate, Ritual Caster, and Observant (if odd Wis) would be great. You must have a Wisdom score of 13 or higher in order to multiclass in or. Re: Best feats for Circle of the Moon druid? Originally Posted by CTurbo. Yeah, thats probably the reasoning. The Shepherd’s main ability only works within a 30-foot aura. View User Profile View Posts Send Message Veteran; Location: Portland, OR Join Date: 3/20/2017. Druids are masters of nature and primeval magics, capable of transforming into beasts. That's very similar to a Raging Bear Totem Barbarian who takes half damage from everything but psychic damage. You no longer gain the qualities that make the beasts feel distinct. The rites of your circle grant you the ability to transform into more dangerous animal forms. Creatures that deal (preferably non-magical) AoE damage that requires either a dex save or attack rolls. lvl 3: Conjure Animals, Dispel Magic. Number 2 – The Circle of Stars Druid. Some players have tried to make this build work. Druids use Wisdom as their primary ability score. All this makes this idea a good match. Moon sickle. If we assume that you are already in wildshape at the start of combat and so can use your shifting ability what would work best? Choices are: Beasthide - +1 AC, 1d6 extra temp hp. The circle of the moon druid is one of the most unique and rewarding subclasses in all of Dungeons & Dragons. In most cases around level 6, this will effectively double your hit points. Hi, I'm playing a 3rd lvl moon druid and I'm struggling on finding something to fill my bonus action besides self-heal - I'm not 100% convinced healing wild shape is that great. You can read all of the Circle of Stars features in Tasha’s. The party currently only has one official front liner (Fighter) and the rest are various casters (Undead Warlock, Abjuration Wizard, and Draconic Sorcerer). You are a great healer, melee and ranged, heavy armor for a good AC, and good support options. At level 14, they can cast the Alter Self spell at will, meaning. War Caster (Lv 4): The best strategy a Moon Druid can employ is to cast a concentration spell then Wildshape. In Dungeons and Dragons 5e, the druid class is divided between those who focus on elemental spells (Circle of the Land) and those who transform into beasts (Circle of the. Dungeons & Dragons, D&D, their respective logos, and all Wizards titles. Hit points reset. "Thousand Forms. Related: Dungeons & Dragons: Best Feats For A Druid. Hi, I'm playing a 3rd lvl moon druid and I'm struggling on finding something to fill my bonus action besides self-heal - I'm not 100% convinced healing wild shape is that great. However, for Moon druids at level 6, no such disclaimer exists. RELATED: Dungeons & Dragons: All Official Druid Subclasses, Ranked From Worst To Best. Moon Druids get HP in spades since their wild shape forms HP sit on top of their own. If you have moonbeam cast, you can use thorn whip to yank an enemy into the moonbeam. The rites of your circle grant you the ability to transform into more dangerous animal forms. As a few others have mentioned, maintaining concentration is very important for druids and Moon druids especially. Soothing rampaging beasts, beating trees at chess, and convincing the king of needing an indoor garden are but a taste of. Deffo a nerf in comparaison of 5E moon druid, the bear stat overall are nerfed, also the multi attack, tho druid is actually one of the best class in DnD, so maybe the nerf was necessary, but yea it hits hard here. Straight Mood Druid. While Wild Shaped, a character gets access to most features it has normally. 9 Magic Stone Gives Magic Ranged Attacks To The Whole Party. Your Wild Companion's form is still limited to those list in the spell Find Familiar. they are both almost identical in stats and abilities, but go with the tiger when you are going to be in dark areas, since it has darkvision. Customized Origin : +2/+1 increases, Darkvision, and one skill. Bottom line, it depends on your DM. This guide covers the advantages, disadvantages, and tips for this versatile and powerful subclass that focuses on animal shapes and Wild Shape. Customizing Your D&D Druid With Feats. Best efficiency for length ratio I saw on a post for a long time. It does allow you more options outside of wild shape, but, moon druid is all about that shape! If you have one level, keep it there. Circle of the Shepherd. You'll be using the Cleric spells to cast Bless on yourself and allies to improve their saving throws and attacks. Werebear Ascetic monsters following druid spells prepared: Cantrips (at will): druidcraft, guidance, mending, resistance 1st level (4 slots):. Rogue gets you a little sneak attack, cunning action and expertise in athletics for 2 levels. Magic Stone is one of two druid cantrips that help to cover their lacking weapon proficiencies. Circle of the moon is. The circle of the moon subclass of Druid has the distinction, where they're able to shape shift into higher CR creatures than normal druids, starting off at. Amulet of Health. Sadly, it won't help justify all other Druid traits, but you could've lived in the woods for a while after escaping, perhaps. The extra spell and increased spell save DC is very good. Dungeons and Dragons (D&D) Fifth Edition (5e) Monster - Brown Bear -. Druids are powerful and versatile spellcasters in Dungeons & Dragons, capable of calling upon the forces of nature to shape the battlefield and heal their allies. monk unarmored defense is wisdom + dex and as a druid you will have alot of wisdom. Astral Monk combined Moon Druid getting those high CR wildshapes combined with the Ghostly arms to do all the damage since that is a class feature and does not require you to be a humanoid to use. Their crit bonus and Relentless Endurance both apply to Wildshapes. Silent Speach makes communication possible within 30'. Don't go into Moon druid expecting your combat identity to be a full-time shapeshifter. Druids of other subclasses will never gain access to this form, and, subsequently, any other form in this list. Everyone but Moon Druids will use this CR from levels 4 through 7, while Circle of the Moon Druids will skip this CR and go straight to CR 1. com/projects/1293364996/1606896837?ref=8ehspa Support the. Changelings most iconic ability Change Appearance, Change Appearance. in my opinion, for close combat situations or times you need stealth, go with either the lion or the tiger. Druids aren’t normally blaster casters, but if you can maintain concentration you can deal huge amounts of damage over time using spells like moonbeam and call lightning. It also expands to cover your entire body, although you can retract or deploy the helmet as a bonus action. At level ten, the Moon Druid can Wild Shape into elementals, allowing the storm to come to life truly. Welcome to Flutes’ exhaustive guide for D&D 5e Druid multiclassing character concepts. A Moon Sickle is a Druid and Ranger-exclusive weapon. You cannot transform into a beast with swimming speed until 4th level. Combat wild shapes are best utilized by Circle of the Moon druids, and can be used to engage foes in melee combat. This is something you’ll want to keep in mind when crafting the backstory for. Changelings most iconic ability Change Appearance, Change Appearance. One was a dusky-skinned human woman with long limbs; perfect and exquisite beauty; wide, radiant, lime-green eyes; and long, ivory-hued hair that fell to her knees. This party doesn't have a tank per se and I didn't want to be another barbarian, so I chose circle of the moon for better wild shape. What race benefits are the best for moon druid? I was looking at class combo's for moon druids and realized that monk was quite good because of unarmored defense, but then I realized that I would need to choose a race. Yes, yes, yes, and fucking yes. The Druid and Ranger combination can sell what multiclassing is all about. Then, from 6th level, they can transform into a beast with a challenge rating as high as their Druid level divided by 3, rounded down. A level 20 Druid can solo kill a tarrasque (admittedly, only under ideal circumstances and if the tarrasque is stupid enough to swallow the Druid, and it takes forever, but it's the only 100% safe way to kill a tarrasque alone that I've actually seen feasible ways to do, since all the other suggestions I've seen require absurd magic items. As an action, you can transform your appearance or revert to your natural form. That's very similar to a Raging Bear Totem Barbarian who takes half damage from everything but psychic damage. Lizardfolk offer druids a great way to get more AC, more hit points, and even some WIS for their spellcasting. Hitpoints are a very valuable resource in 5e. A comprehensive list of all official Druid spells for Fifth Edition. com/projects/1293364996/1606896837?ref=8ehspa Support the. A druid who hates nature is a bit like a cleric dedicating themselves to the cosmic force of love, but they detest other people and violently. Barbarian gives you Rage at 1st level, reckless attack for your 2nd, and damage resistance for your 3rd. Druids of other subclasses will never gain access to this form, and, subsequently, any other form in this list. The best form of tanking for a Moon Druid is, hands down, by using Barbarian Rage (which saves you your spells for out of combat or when Rage can't be used). Best efficiency for length ratio I saw on a post for a long time. Starting at 2nd level, you can use your Wild Shape to transform into a Primal Beast. This idea also comes with a good motivation; revenge on those who tortured and experimented on you. Druid: Circle of the Moon. She was believed to control the ebb and flow of the tides and to comfort those in need during the night. Obviously it's down side is the action economy (takes an action to eat 1 berry) BUT if you have leftover slots at the end of the day, you can cast it and have berries for the next 24 hours. Cloak of the Manta Ray in an aquatic campaign. You challenge low and mid level moon druids with. Lizardfolk offer druids a great way to get more AC, more hit points, and even some WIS for their spellcasting. Experiments involving transformations gave you the power to change into animals. Fire Elementals can ignite foes, a giant crocodile can knock them prone or grapple them as a hulking crab. Find out how to use Wild Shape, Elemental Wild Shape, and Thousand Forms to protect the wilderness and yourself. You regain expended uses when you finish a short or long rest. Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of Wizards of the Coast LLC in the U. The hexblood probably works best for Circle of the Moon druids for this reason alone. I am planning to play as a Moon Druid. Rider effect for shapechangers. Possibly one of the lesser-known races of Dungeons and Dragons is the Firbolg. (If you just get the subclass the amount you have spent will be deducted if you later buy the whole book. However, not all animals in wild shape form can speak. There are ways to be nature based characters without being druids, and fulfilling specific roles in the game, but Moon Druids simultaneously fills almost all of them. Fast high strength creatures. What you are missing is that people rank things differently in different tiers of play. com/TreantmonkstempleIf you would like to know how I cal. Moon druids can turn into any non-flying/swimming beasts of CR1 or lower as of level 2. The Circle of the Land subclass is made up of mystics and sages that follow ancient knowledge and perform rites through their oral tradition. Druids of the Circle of the Moon are fierce guardians of the wilds. These are the forms that put the power of the Circle of the Moon's Wild Shape on full display. Am I right to assume, that the wild shape form of the animal has to be able to. There's some Dex Saves to be aware of with prone, and some neat feat interactions to consider. For stats, I recommend 14 DEX, 14 CON, 16 WIS, and the rest wherever you want. Circle of Monsters. It's very efficient (10 healing for 1 spell slot. I idea behind the build is a Ninken (Ninja Hound). Soothing rampaging beasts, beating trees at chess, and convincing the king of needing an indoor garden are but a taste of. This is thanks to each of your wild shapes supplying you with a new buffer of hit points that exists on top of your normal hit points. Druid spells are oriented toward nature and animals—the power of tooth and claw, of sun and moon, of fire and storm. What is probably best for you is just 2 levels in Moon Druid, and the rest in barbarian. Moon Druids were never about stats so not much has changed. It doesn't make sense for us. That's very similar to a Raging Bear Totem Barbarian who takes half damage from everything but psychic damage. The Circle of Stars allows druids to draw on the power of starlight. Kick In The Door by Justine Cruz. Moon druid on the other hand. There are plenty of other druid circles to choose from in various other D&D 5E sourcebooks, as well as in homebrew content created by the community, but to keep things simple we’re going to focus on the. Posts: 746. Animal Friendship: This will likely get you out of at least one low-level beast encounter. In one turn, you go from looking like an ordinary human to a Giant Ape with golden wings and glowing eyes. Druids are a very versatile class. You really have to be comfortable as a caster to get the most out of a moon druid. The Moon Druid is absurdly strong from level 2 to 5, whereafter he becomes incredibly durable while not doing that much damage anymore. The Moon Druid can have damage, AC, spell abilities, battlefield control, etc all under its direct influence depending on how you play it. The giant constrictor snake is your best combat form until level nine. Druids don’t typically fit into any one role, and as a result of their spells or circle choice, can fill one or many. Uncommon (+1), rare (+2), very rare (+3), requires attunement. Whether calling on the elemental forces of nature or emulating the creatures of the animal world, druids are an embodiment of nature's resilience, cunning, and fury. At level 5, you probably have Barbarian 3 / Druid 2. monk unarmored defense is wisdom + dex and as a druid you will have alot of wisdom. There is a really good balance of half and half when going with this multiclass. The wildshape CR progression is different for moon druids than other druids. Druids of the Circle of the Moon are fierce guardians of the wilds. What race benefits are the best for moon druid? I was looking at class combo's for moon druids and realized that monk was quite good because of unarmored defense, but then I realized that I would need to choose a race. Sneak Attack is one of those features. This means that the druid can transform into all manners of creatures and still get a bunch of. Moon Druids get HP in spades since their wild shape forms HP sit on top of their own. Can also grovel, cower, and beg in beast form. Crag Cat: The Crag Cat is the best choice if your fighting a spellcaster. Well the first level would be the least effective level for you. Most HP for a CR 1 Beast. Creatures that deal (preferably non-magical) AoE damage that requires either a dex save or attack rolls. Decanter of Endless water isnt really a useful magic item, but it certainly is fun to blast the BBEG in the middle of his monologue with 30 gallons of geyser water. if i take Flaming Sphere, it's usually a manner of battle preparation and knowing what i am up against, but it tends to synergy better for a wildshape form in terms of action economy. This isn’t what I’d call an optimized combination, but it sure sounds cool to play! Totem Barbarian (3) / Moon Druid (17) I recommend this only for low-level campaigns because it doesn’t feel right to deny a Moon Druid its level-twenty. Cloak of the Bat may also come in handy as a rp magic item in a darker style campaign or edgy druid. Then, from 6th level, they can transform into a beast with a challenge rating as high as their Druid level divided by 3, rounded down. D&D 5e. You must have a Wisdom score of 13 or higher in order to multiclass in or. Druid wildshape is kindof bad outside of combat unless you go Circle of the Moon tho. Decanter of Endless water isnt really a useful magic item, but it certainly is fun to blast the BBEG in the middle of his monologue with 30 gallons of geyser water. You can use this feature twice. At these conclaves, each. Druid Circle. Lizardfolk offer druids a great way to get more AC, more hit points, and even some WIS for their spellcasting. You must have a Wisdom score of 13 or higher in order to multiclass in or. Higher level guides to come. They claim no mastery over nature, but see themselves as extensions of nature's indomitable will. Block a hallway. Circle of the Land. Druids are masters of nature and primeval magics, capable of transforming into beasts. youpornsxy

com/TreantmonkstempleIf you would like to know how I cal. . Dnd moon druid

You are a <strong>druid</strong>. . Dnd moon druid

It's why I'm a huge fan of Mobility as a Moon Druid, a lot of the form have benefits from charging and mobility lets you capitalize on that "striker" or "hunter" play style. ignore form fitting, you won’t get traction there, but read the above bolded section on arcane armor, “it also expands to cover your entire body. Resilient Con is good for Conc. The first druid subclass to feature a built-in pet, and rather than a Beast Master-style animal companion, the Druid gets spirit made of fire. Now, get out there and tear your enemies to ribbons with tooth and claw. Druids were primal spellcasters of considerable power and versatility, who gained their power through being at one with nature or through a connection to a powerful deity or nature spirit. Starting at 2nd level, you can use your Wild Shape to transform into a Primal Beast. However, druids aren’t limited to just spells; They can also transform into powerful beasts, command animals, and even summon elementals to. Honourable mention to the following feats: Resilient Con. monk unarmored defense is wisdom + dex and as a druid you will have alot of wisdom. So something like 2 Moon druid/Monk X, or Monk 2-3/Moon druid x. 3rd Level: Two fire spells you don’t normally get as a druid. 1">See more. The biggest problem with moon druids as a martial chassis is that the to-hit bonus of the creature's attack is static. Daunting Roar is a nice crowd control option, but it works best when you’re in melee and surrounded by enemies, and the only druid that thrives in that scenario is Circle of Spores. Specifically for you, Warcaster, Magic Initiate, Ritual Caster, and Observant (if odd Wis) would be great. Take into consideration that you get two wild shapes, and you. Druid is probably my favourite class that exists in DnD 5e, but the one slight issue I have always had with them is that with the presence of Moon Druid, all the other subclasses fall short of the mark. Lizardfolk : Druids are notoriously squishy, typically struggling with a small hit point pool and dreadful AC. Improved Circle Forms should let you consume two charges to increase the CR limit by 1. Without it they become the weakest subclass of an already not-so-strong class, as their power comes mostly from the Wild Shape feature. This guide covers the advantages, disadvantages, and tips for this versatile. The rites of your circle grant you the ability to transform into more dangerous animal forms. Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property. Learn more. I’ve also read a few druid guides for 5e. MM:Monster Manual. Animal Friendship: This will likely get you out of at least one low-level beast encounter. It is geared to moon druids which creates 3 problems for all other druids using it. Which a beasts natural weapons do not count as (though some beast do appear to use dex for their attack). Bonus action Wildshape, main action Radiant Soul. Kobolds, Goblins, Variant Humans, Ghostwise Halflings, & Yuan-ti are still the best. Bell of Lost Souls Staff Writer and DM, J. Their order gathers under the full moon to share news and trade warnings. 1/1 The Circle of the Moon comprised druids that were seen as among the fearsome protectors of the wild. Druids often use such plants as part of a spellcasting focus, incorporating lengths of oak or yew or sprigs of mistletoe. Do you allow sneak attack in wild shape. The Circle of the Moon Druid is a powerhouse – it combines the full spellcasting abilities of the Druid with the power & utility of the numerous beasts published in DM resources. And third, thorn whip can be especially useful for a moon druid even when you do have wild shapes left. The Circle of the Moon Druid is an infamous and exceedingly destructive druid subclass. You must have a Wisdom score of 13 or higher in order to multiclass in or. I've been hoping to see circle of the moon added recently and was disappointed to see that only what's in the "basic rules" is being included in the dnd beyond character creator, but I'm confused as to why the compendium entry for druids includes the circle of the moon but isn't included in the character creator. The best form of tanking for a Moon Druid is, hands down, by using Barbarian Rage (which saves you your spells for out of combat or when Rage can't be used). Looking at Wild Shape Forms by CR. The Circle of the Moon is one of the best subclass options for the Druid in D&D 5e. It’s actually one of the most powerful and versatile Circles, giving your Druid a real edge. While they don’t excel in any particular playstyle, they have exceptional capabilities as frontline, stealth and spellcaster. I know that you can cast concentration spells and then wildshape. Learn how to play a Circle of the Moon Druid in Dungeons and Dragons 5th edition. Which a beasts natural weapons do not count as (though some beast do appear to use dex for their attack). I've played pathfinder before and have read the 5e rules pretty thoroughly. By revealing and understanding these secrets, the Circle of the Stars seeks to harness the powers of the cosmos. He can still gain benefits from magical weapons by taking the form of an animal with hands, like an Ape. I figured I’d start as an artificer, since it gives me more proficiencies, then next two levels go to druid because transforming was the goal here, followed by 2 more in artificer. With a cantrip like frostbite, you can slow the enemy down to keep them within that aura. It boasts improved Wild Shape forms, more abilities in Wild Shape, and the ability to become an elemental at high levels. You get a land speed of 40 ft. (DEX Save) Deal 6d8 fire damage. Every other location speaking of CR limits includes fly/swim limits but. Spell Changes and New Spells. And since you are multi classing you. MaterialEyes • 2 yr. While it is a Druid spell, it can be used by Paladins who take the Oath of the Ancients. Druid wildshape is kindof bad outside of combat unless you go Circle of the Moon tho. Elemental Wild Shape gave them a MUCH needed boost at level 10, and the new version has nothing at all comparable. Druid 2/Fighter 1: Choose the Moon Druid for that sweet CR 1 form. What is probably best for you is just 2 levels in Moon Druid, and the rest in barbarian. Am I right to assume, that the wild shape form of the animal has to be able to. #dnd #druid Hey! Guess what. the Cirlce of the Moon Druid gets an improved wildshape. Another was an ethereal young girl of slender frame, dark. Firstly, yes goblin is a strong choice for a moon druid. The only one with proficiency is the CR 5 Brontosaurus, which you don't access until level 15. The moon Selûne and her Tears. Use Action to cast Wall of Fire at 5th level. The Circle of the Moon Druid is an infamous and exceedingly destructive druid subclass. Their order gathers under the full moon to share news and trade warnings. Deffo a nerf in comparaison of 5E moon druid, the bear stat overall are nerfed, also the multi attack, tho druid is actually one of the best class in DnD, so maybe the nerf was necessary, but yea it hits hard here. Without it they become the weakest subclass of an already not-so-strong class, as their power comes mostly from the Wild Shape feature. This isn’t what I’d call an optimized combination, but it sure sounds cool to play! Totem Barbarian (3) / Moon Druid (17) I recommend this only for low-level campaigns because it doesn’t feel right to deny a Moon Druid its level-twenty. Moon Druids connect to the primal world and can cast Wild Shape as a bonus action, rather than an action. Circle of Wildfire Spells: Your spells give you a good combination of healing magic and damage spells. One area where the barbarian comes ahead is raw damage output. Edit: Also being able to troll around on ceilings as a Giant Spider is underestimated, but great, and always an option, especially if you want to avoid traps. Circle of the Shepherd. It's no wonder why it's the most popular druid subclass in the game. It's just bits of wisdom based on my own experiences of 8 months playing a moon druid. In tier 1 (levels 1-4) the moon Druid is exceptionally strong, able to tank more damage than any other class, or pump out more melee damage too, all while concentrating on a spell. For more D&D discussion: Discord: https://discord. Find out how to use Wild Shape, Elemental Wild Shape, and Thousand Forms to protect the wilderness and yourself. Actually the beast from beastmaster rely on level, not class level. You can ask him about either at jr@bolsinteractive. View User Profile View Posts Send Message Veteran; Location: Portland, OR Join Date: 3/20/2017. Druids of the Circle of the Moon are fierce guardians of the wilds. Ghostwise Halfing are amazing for a Moon Druid. I suggested that they could be intended for druids, especially the Circle of the Moon, and might boost the stats of lower-CR Wild Shapes, so that if shapeshifting to a wolf or panther is your preferred style, you’re not missing out on the much better hit points and attacks of higher-CR shapes. In that time I've played a barbarian in a homebrew campaign and just started Waterdeep as a monk. DnD Druids are known for a few things: casting nature-themed magic, having an animal companion (in this edition, sadly relegated to an optional class feature), and turning into animals to fight. And while the difficult terrain feature can synergize with some druid spells, I never used it. Lizardfolk : Druids are notoriously squishy, typically struggling with a small hit point pool and dreadful AC. Their spell list has a lot of unique options. 5th Level: Revivify is situational, but it’s the most crucial situation out there. ignore form fitting, you won’t get traction there, but read the above bolded section on arcane armor, “it also expands to cover your entire body. The extra spell and increased spell save DC is very good. Being a tank is more than being a bad of hit points or being hard to hit. The druid class in Dungeons & Dragons is extremely flexible, so there are a ton of magic items that benefit them magnificently. What is probably best for you is just 2 levels in Moon Druid, and the rest in barbarian. You could also go Sage or Cloistered Scolar for a Nature scientist type of vibe. I really want to give you more advice but I dont know druids at all. One of the builds I was excited to play was the Tanky Moon Druid/ Wildheart Barbarian as a build but it seems that there are issues with that idea, specifically that you can’t rage in Wild Shape. Of the dwarf subraces, hill dwarves are the most likely choice for a druid character. You then wildshape into a beast with a 16 strength. Those all sound awesome — and all of them can work with a moon Druid!! Subclass flavor palates are suggestions, not necessities. ) The War Caster feat (PHB 170) says: Prerequisite: The ability to cast at least one spell. While it is lesser known, it is arguably the best starting build for a Druid. It can be a powerful duo when it comes to wanting a spellcaster and a weapon wielder. Druid 5 is the biggest power spike where you will be most tempted to bend RAW to nerf your druid. Rogue gets you a little sneak attack, cunning action and expertise in athletics for 2 levels. I do like the summoning aspects of the druid class and that's something that brought me to it in the first place. At level 9, you probably have Barbarian 3 / Druid 6. ) The War Caster feat (PHB 170) says: Prerequisite: The ability to cast at least one spell. But out of Wild Shape he is still a fullcaster, and if you want to be superior to him in that regard as a Land Druid, you will have to utilize your subclass features well. One area where the barbarian comes ahead is raw damage output. Druid is truly versatile in every situation, you can use offensive magic, summon animals, heal and cause difficulties for your enemies in. Changelings most iconic ability Change Appearance, Change Appearance. You wont feel like the character you have imagined, if your campaign starts at lvl 1, and I hate that. Every Challenge Rating improvement gives effective beasts to transform into. Become the epitome of a wild animal. Armor Class is often a weakness of Moon Druids. As NautArch first answered, the relevant source is the Circle of the Moon Druid's ability: Primal Strike. 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